Destiny Grosses More Than $325 Million Worldwide in Five Days

By on September 17, 2014


“Destiny” not only stormed hearts last week but also stores. In its first five days, Activision and Bungie announced that the game has sold more than $325 million worldwide. Also, players have logged more than 100 millions hours already online by the end of the first week since the game has released.

Eric Hirshberg, CEO, Activision Publishing, said,

“‘Destiny’ fans played more than 100 million hours of the game in the first week. That’s on par with the engagement levels of our most popular ‘Call of Duty’ games, which obviously is an industry leader. Millions of gamers are having a great time playing ‘Destiny’ and can’t put down their controllers. And this is just the beginning. ‘Destiny’ is a platform that will grow and evolve and we will continue to work closely with our partners at Bungie to bring a long line of new experiences and content to life in the game.”

“Destiny” has players perform as Guardians of the last city on Earth. You can choose to be one of three classes: Hunter, Titan, or Warlock. Players will journey through environments spanning the red dunes of Mars to the lush jungles of Venus while creating their own legend as they and their friends venture out into the stars to reclaim the treasures and secrets lost after the collapse of humanity. Over the course of their adventures, players will become more powerful as they wield rare and exotic weapons, gear, and super abilities.

In addition to the story campaign, players can take their unique character into any co-operative or competitive activity, including the ability to compete with or against their friends in The Crucible, a competitive multiplayer mode featuring numerous playlists and maps spanning diverse environments across the galaxy.

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