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The Last of Us on PS4 Uses More Detailed Character Models


Neil Druckmann of Naughty Dog Games has revealed that the remastered edition of “The Last of Us” on the PlayStation 4 will display character models closer to high-fidelity.

“We don’t build it with high assets in mind to then port it, but it did give us a leg up,” Druckmann told the publication which is available now in print and digitally. “If we hadn’t done that, we might not have made the call to bring it over to PS4.”

He also explained that in order to bring the celebrated game to the PS4, the team has to start from scratch with an entirely different architecture.

“Our cinematics are now running at 1080p and 60fps, and that involved rendering them all from scratch. It’s interesting that now [instead of a technical bottleneck], the bottleneck is ‘Can we fit all this on the disc?'”

Thankfully for those who already own the game on the PS3 will be entitled to get the game on PS4 for a discount.

“The Last of Us Remastered” is scheduled for release in the third or fourth quarter of 2014.

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